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Showing posts from December, 2016

Version 10.10.3: save positions to FNS/PGN

New update:

Bugs fixed:
Turn on the lights: don´t save to pgn (Alfonso L)Albums, Adjourn doesn´t work (Rianer U) Lucas-Elo in Russian( and others), first engines don´t work (dtz)Training positions, an engine is open and not closed each position (dtz)External engines, better handle for UCI "type string" (fixed by tico-tico in News:
Windows EXE, added "check for updates at startup" option in Configuration/General. (alexxelaart)New option in Configuration/Boards to hide/show cursor when engine is thinking.(GB)New Tool: Save positions to FNS/PGN (Remes+peonpasado)
Version 10.10.1:
Bug fixed, new databases do not work (Serg Iv).Version 10.10.2-3: Kibitzer candidates, copy to clipboard the selected line (Cliff Sears)Tools/PGN Viewer/Read a PGN: fixes problem filtering numeric fields (fixed by fonkap)Fixes small bugs related to analysis (fixed by fonkap)Sounds played now with an internal routine, and not with an external procc…

Version 10.09: some bugs fixed

Bugs fixed:

Mat in 1/2 freezes (alexxelaart+RU)Analysis, adding variants, bad num move.Kibitzers with non english symbols. (massivfat)Database, edit, paste, read PGN (Tobi)Information links, don´t works in Linux (Coyote112358)

Information panel in a game, added splitter to accomodate sizes between variants and comments
Engines:Updated Rodent II (Pawel Koziol) to 0.9.64Updated Stockfish to version 8 in Linux engines.Updated translations: Greek(Nick Delta), Vietnamese(Toan Luong), French(Max Aloyau)