Skip to main content

Versión 5.0 beta 2


New beta with new features:

  • Files polyglot :

    • Create a new book : in PGN file viewer added a new option to create a poliglot file, from games of the current view (with filter possibility). 


    • Merge two books in a third :

To perform these two options is used polyglot.exe program (version 1.4 w), created by Fabien Letouzy, and modified by Fonzy Bluemers


    • Suggestions from tutor: also includes the results (if any) of the consultation of registered books.



    • Training with a polyglot book:
Third tab in Captured material window, show in comment move's list
If you do not choose one of the moves of the book shows a menu


End of game

In any moment, you can select other variant marked in PGN with right button,  and continue from that  move
  • Visual effects : initial presentation and opponent pieces moves can be disabled in Options-Configuration-Boards. (scottmiao advice)
  • Option to show Captured material, now, add a tab with information of current move, and permit direct edition. (Based on a Rui Grafino suggestion)

  • When playing with tutor enabled, and player don´t select tutor's suggestion, this suggestion is saved in Variants. To disable this option, Options-Configuration-Automatic save-Save as variant.... (Robert M.  idea)

  • Creating new games, option to import a PGN file (Training-Utilities-Create your own game,+Options,Read PGN). (Gianfranco Cutipa idea)

  • Other changes :
    • Fixed some errors in the coding of PGN
    • PGN viewer, fixed filter  to take into account the empty fields.
    • The list of users file moved to UsrData
    • Sounds now are played with an external program (soundLucas.exe), to improve perfomance.



Comments

Popular posts from this blog

R 1.06 Maia

 This update contains a major improvement with the inclusion of Maia. Maia is a neural network chess engine, created with the purpose of making her movements as human as possible. The Maia creation team has prepared 9 versions, from 1100 to 1900 of elo, and thus they have been included in Lucas Chess. You have all the information about Maia at: https://maiachess.com/

LINUX - First binary version

The first official binary version of Lucas Chess on Linux has just been released. It has only been made possible by the great work done by Laudecir Daniel , choosing and compiling the 67 engines, as well as laying the groundwork so that the binaries can be more widely used and others such as shortcut creation, installation scripts, ...... In addition,  Graham O'Neill  has provided Linux-specific drivers for several digital boards. This version has two limitations : 64-bit Linux OS only. Minimum GNU libc version: 2.26 (ldd --version shows it) Installation has been made as simple as possible: The installer is a .sh file, generated with the  makeself  tool, and can be downloaded from: SourceForge , GitHub The file must be run from a terminal with user permissions only: sh ./LucasChessR123_LINUX.sh Launches a GUI with very basic options: Install: Installs in LucasChessR folder inside the home user folder. Generates a shortcut in Applications > Games Launch the ap...

Future version 10 step 05: Scanner of positions

Some days ago Juan Carlos Antón, head of UNED chess school , does give me permission to include tactical positions from the PDFs on the downloads of UNED web, which I consider very educational. The problem is there is no possibility of obtaining  original fens. The solution to ease my work, has been to create something like an OCR of image positions, which at this specific case is working very well. Only three concepts are handled : mark, deduce, and learn. First, mark the board, the next step is to deduce, if there are errors the user corrects them manually and asked the program to learn from them. At the beginning there are quite a few errors, but less and less. To mark the Board a transparent window is launched that occupies the desk and lets see the PDF and select a position. It is selected with the mouse by dragging a corner to the other, and it is fitted with the arrow keys. At the end the Enter key is pressed to accept the selected and continue in the program wi...