Skip to main content

Version 8.11: Translation to Arabic and Dutch

Translation to Arabic thanks to Mohamad Alhedhed.
Translation to Dutch thanks to Willy Lefebvre.

To update:



Comments

  1. http://www-lucaschess.rhcloud.com/index?lang=ar

    ReplyDelete
  2. please mister Lucas translite uzbek language or link me file translations russian language and i'm translite uzbek language





    ReplyDelete
    Replies
    1. The translation is done via a web, poeditor.com.
      I need to register you as uzbek translator, then your email is necessary if you want can send me this email to my email: lukasmonk at gmail.com.

      Delete
  3. Hi mister Lucas please add new options create polyglot books all move add funktions.. this still first move 1. add button and all move white a4,a3,b4,b3,c4,c3,h4,h3 all 20 move add and 2.first move white e4 and add button and create all black first move in polyglot books a5, a6, b5, b6 all 20 moves this options very helped create best polyglot books. And please add ctg books options this options very helped debyut. and please add trainers functions your work save avi. or mp4 format this options create video trainers and you program very best all other software. and last please add simultanios game options. many thanks new version

    ReplyDelete
    Replies
    1. The program use polyglot program to create polyglot book, I have little room for maneuver.
      In relation to ctg books, I have not the routines to control this book, and I don´t know if it is public domain, I believe not.
      Simul are in my mind, I need a little energy to create this option.
      Cheers
      Lucas

      Delete

Post a Comment

Popular posts from this blog

LINUX - First binary version

The first official binary version of Lucas Chess on Linux has just been released. It has only been made possible by the great work done by Laudecir Daniel , choosing and compiling the 67 engines, as well as laying the groundwork so that the binaries can be more widely used and others such as shortcut creation, installation scripts, ...... In addition,  Graham O'Neill  has provided Linux-specific drivers for several digital boards. This version has two limitations : 64-bit Linux OS only. Minimum GNU libc version: 2.26 (ldd --version shows it) Installation has been made as simple as possible: The installer is a .sh file, generated with the  makeself  tool, and can be downloaded from: SourceForge , GitHub The file must be run from a terminal with user permissions only: sh ./LucasChessR123_LINUX.sh Launches a GUI with very basic options: Install: Installs in LucasChessR folder inside the home user folder. Generates a shortcut in Applications > Games Launch the application at the end

R 1.06 Maia

 This update contains a major improvement with the inclusion of Maia. Maia is a neural network chess engine, created with the purpose of making her movements as human as possible. The Maia creation team has prepared 9 versions, from 1100 to 1900 of elo, and thus they have been included in Lucas Chess. You have all the information about Maia at: https://maiachess.com/

Setting analysis parameters

Since version 2.04, you can change the parameters used by the program to determine whether a move is good or bad and also the elo calculated for an analyzed game. The parameters are as follows: limit_score Default value: 2000 Minimum value: 1000 Maximum value: 4000 Data type: integer Determines the score in centipawns from which the position is considered to be totally won, that the probability of winning is 100%. curve_degree Default value: 50 Minimum value: 1 Maximum value: 100 Data type: decimal percentage Expresses the correlation between the score in centipawns and the probability of winning/losing. It associates -limit_score with 0 and +limit_score with 100. Curve formula created based in  python-chess/Engine/Score/wdl    difmate_inaccuracy Default value: 3 Minimum value: 1 Maximum value: 99 Data type: integer If the difference between the best move and the move made means going