Skip to main content

Version 9 step 6: small improvements and source code in GitHub

I have fixed some bugs and added small improvements:

1. Playing against any engine, added the option of including a summary about tutor (ADT)

2. Tutor, option to change multiPV value, default is maximum. (thetasquared)

3. New sets of pieces:
Jin Alpha author Eric De Mund
Prmi author Maurizio Monge
Freak author Maurizio Monge
Skulls author Maurizio Monge

4. Komodo engine, version changed to 5.1r2

Source code of development version hosted on GitHub (I am testing and learning this new environment for me.)

Windows binaries:


  1. Hi Lucas, congratulations for the excellent program! It was recommended to me but i don't know what to install: the Instalable version or the portable version? I have a notebook with windows 7. What is the diference?

  2. They are the same,
    Instalable is more easy to install, you don´t need to think where to install, and it creates the links to the program, and inform to windows which is the way to uninstall.
    Portable, only ask for a folder to save the program, and nothing more, it less intrusive,
    Installable is best choice for most users.

  3. Ok, I will follow your advice, thank you very much!

  4. Hi, where do I find the Version 9 download?

    1. You have in this page, previous to comments, Windows binaries.

  5. Thank you for your offer.
    If you referring to as a user, do a complete test this version in development is the most important thing at the moment.
    Perhaps today I will publish a new dev version.


Post a Comment

Popular posts from this blog

LINUX - First binary version

The first official binary version of Lucas Chess on Linux has just been released. It has only been made possible by the great work done by Laudecir Daniel , choosing and compiling the 67 engines, as well as laying the groundwork so that the binaries can be more widely used and others such as shortcut creation, installation scripts, ...... In addition,  Graham O'Neill  has provided Linux-specific drivers for several digital boards. This version has two limitations : 64-bit Linux OS only. Minimum GNU libc version: 2.26 (ldd --version shows it) Installation has been made as simple as possible: The installer is a .sh file, generated with the  makeself  tool, and can be downloaded from: SourceForge , GitHub The file must be run from a terminal with user permissions only: sh ./ Launches a GUI with very basic options: Install: Installs in LucasChessR folder inside the home user folder. Generates a shortcut in Applications > Games Launch the application at the end

R 1.06 Maia

 This update contains a major improvement with the inclusion of Maia. Maia is a neural network chess engine, created with the purpose of making her movements as human as possible. The Maia creation team has prepared 9 versions, from 1100 to 1900 of elo, and thus they have been included in Lucas Chess. You have all the information about Maia at:

Version R2.10

 The new version includes the following: An in-depth review of the use of the program by Eric. ## Added * Play human vs human. * Analysis Bar, which can be activated by playing against an engine or another human or by visualising a game, either directly or from Config, Show/Hide. * Databases with positions, added option Export to a position sheet in open document format. ## Updated * Komodo 64 bit basic, regression to 13.02. 14.1 64 bit does not work on some 64 bit pcs. * Kibitzers, a limit can be added to the depth that the engine analyses. ## Updated languages * Language Greek by Nick Delta. * Language French by Eric * Language Chinese by Zoushen * Chinese openings by Zoushen ## Engines * Updated lc0, Version Windows 0.30.0, The LCZero Authors,  [] ( * New lc0 DNNL, Version Windows 0.30.0, The LCZero Authors,  [] (