Skip to main content

Development version 11.00.15: bug fix release and some updates on the engines



  • Bugs fixed in "Massive change of tags" (Bernhard)
  • Wrong labels in English (Nils Andersson)
  • Tourney, saving pgn, double blank line after a game (cja000)
  • Closing engines, improved the process (tico-tico code)
  • Tourney elo, in some ending-situations the personality crash, in that case the game is asigned to the user (Coatesy)
  • Transsiberian, any drawing tactics involving perpetual check can never be completed (Duntoria)


  1. how to updated 11.00.14 to 11.00.15 please link me update file

    1. The next is a compression-file to uncompress in the root folder of LucasChess installation:

      Zip-format (2,6Mb):

      Alternative 7z-format (1,7Mb):

  2. thank you very very very much. and please add funtion simultanius game - played more engine one time. thank you best software(best chess software and best open source software)

    1. Thanks Husniddin, I remember your suggestion, the reason that it is not implemented is not easy to design and code.
      Only to add to my notes, how do you imagine are the boards: all opened with little size, or with tabs and only one is visible?


Post a Comment

Popular posts from this blog

LINUX - First binary version

The first official binary version of Lucas Chess on Linux has just been released. It has only been made possible by the great work done by Laudecir Daniel , choosing and compiling the 67 engines, as well as laying the groundwork so that the binaries can be more widely used and others such as shortcut creation, installation scripts, ...... In addition,  Graham O'Neill  has provided Linux-specific drivers for several digital boards. This version has two limitations : 64-bit Linux OS only. Minimum GNU libc version: 2.26 (ldd --version shows it) Installation has been made as simple as possible: The installer is a .sh file, generated with the  makeself  tool, and can be downloaded from: SourceForge , GitHub The file must be run from a terminal with user permissions only: sh ./ Launches a GUI with very basic options: Install: Installs in LucasChessR folder inside the home user folder. Generates a shortcut in Applications > Games Launch the application at the end

R 1.06 Maia

 This update contains a major improvement with the inclusion of Maia. Maia is a neural network chess engine, created with the purpose of making her movements as human as possible. The Maia creation team has prepared 9 versions, from 1100 to 1900 of elo, and thus they have been included in Lucas Chess. You have all the information about Maia at:

Version R2.10

 The new version includes the following: An in-depth review of the use of the program by Eric. ## Added * Play human vs human. * Analysis Bar, which can be activated by playing against an engine or another human or by visualising a game, either directly or from Config, Show/Hide. * Databases with positions, added option Export to a position sheet in open document format. ## Updated * Komodo 64 bit basic, regression to 13.02. 14.1 64 bit does not work on some 64 bit pcs. * Kibitzers, a limit can be added to the depth that the engine analyses. ## Updated languages * Language Greek by Nick Delta. * Language French by Eric * Language Chinese by Zoushen * Chinese openings by Zoushen ## Engines * Updated lc0, Version Windows 0.30.0, The LCZero Authors,  [] ( * New lc0 DNNL, Version Windows 0.30.0, The LCZero Authors,  [] (