Skip to main content

Development version 11.00.12: bug fix release

Thanks to the feedback of the last post of this blog I have compiled a new release:


  • Hamster engine return to 0.5 (jojoB)
  • Error in database filters (Patricio Cainzos)
  • Elo perfomance of the game, provisional change (pending of study of Michele Tumbarello) to give more effect to blunders (MR)
  • Lost points in the analysis graph, now can be hidden (Giovanni di Maria)



Comments

  1. Hi thank you very much for the update. I think now that the graph, to be perfect:

    1) it should be useful a button to copy the graph into the clipboard

    2) the limit if graph should be dynamic and not to stop to 3.0

    Thank you very much
    Giovanni Di Maria

    ReplyDelete
  2. Hi Lucas, thanks for supplying us with such a great gadget. Only issue I have is board size in the training units i.e. "find the best move". It is so small, it's hardly usable. Is there a way to adjust that board size as well ?

    Running on Windows10 with 3000x2000 resolution.

    Thanks for helping,

    Hans

    ReplyDelete
    Replies
    1. Right button on the left-top of the board. This is valid to all boards.

      Delete
  3. Hi,
    Where can i find the differences between Stockfish and McBrain? Thank you very much,
    Giovanni

    ReplyDelete
    Replies
    1. You have info and links in:
      http://talkchess.com/forum/viewtopic.php?t=63286

      Delete

Post a Comment

Popular posts from this blog

LINUX - First binary version

The first official binary version of Lucas Chess on Linux has just been released. It has only been made possible by the great work done by Laudecir Daniel , choosing and compiling the 67 engines, as well as laying the groundwork so that the binaries can be more widely used and others such as shortcut creation, installation scripts, ...... In addition,  Graham O'Neill  has provided Linux-specific drivers for several digital boards. This version has two limitations : 64-bit Linux OS only. Minimum GNU libc version: 2.26 (ldd --version shows it) Installation has been made as simple as possible: The installer is a .sh file, generated with the  makeself  tool, and can be downloaded from: SourceForge , GitHub The file must be run from a terminal with user permissions only: sh ./LucasChessR123_LINUX.sh Launches a GUI with very basic options: Install: Installs in LucasChessR folder inside the home user folder. Generates a shortcut in Applications > Games Launch the ap...

R 1.06 Maia

 This update contains a major improvement with the inclusion of Maia. Maia is a neural network chess engine, created with the purpose of making her movements as human as possible. The Maia creation team has prepared 9 versions, from 1100 to 1900 of elo, and thus they have been included in Lucas Chess. You have all the information about Maia at: https://maiachess.com/

Version R2.10

 The new version includes the following: An in-depth review of the use of the program by Eric. ## Added * Play human vs human. * Analysis Bar, which can be activated by playing against an engine or another human or by visualising a game, either directly or from Config, Show/Hide. * Databases with positions, added option Export to a position sheet in open document format. ## Updated * Komodo 64 bit basic, regression to 13.02. 14.1 64 bit does not work on some 64 bit pcs. * Kibitzers, a limit can be added to the depth that the engine analyses. ## Updated languages * Language Greek by Nick Delta. * Language French by Eric * Language Chinese by Zoushen * Chinese openings by Zoushen ## Engines * Updated lc0, Version Windows 0.30.0, The LCZero Authors,  [https://github.com/LeelaChessZero] (https://github.com/LeelaChessZero) * New lc0 DNNL, Version Windows 0.30.0, The LCZero Authors,  [https://github.com/LeelaChessZero] (https://github.com/LeelaChessZero)